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Known Issues / Reported Bugs:

ID: Priority: Game: Bug: Reporter:
59 Low Entrenchment Companion stars shine in the light of their parent stars. Realistically, reflected light would not be visible. The Undying
1 Important Entrenchment Pirates may still cause a minidump, an internal patch has been released to investigate the matter further. Nacey
2 Low Entrenchment Planetary Bonus icons are messed up. -Ue_Carbon
3 Low Entrenchment In the map designer area there is still a string not found at the very bottom of the list Ryat
4 Low Entrenchment Galaxy Forge Icons need updating. Granted not a true bug but still warent out time ;) -Ue_Carbon
5 Important Entrenchment TEC laser dont make a proper sound. -UE_Carbon
6 Low Entrenchment Ancient Citadel is not showing in Galaxy Forge Ryat
7 Low Entrenchment Subterranean Colony says String not found Ryat
8 Low Entrenchment Swamp moon planet says String not found Nacey
9 Low Entrenchment The mesh on the TEC EWS SC is messed up Ryat
10 Low Entrenchment Repair bays for the Pirates in the Pirate Grav Well still do not work Ryat
14 Important Entrenchment The tunneling upgrades in the civilian tree still apply for ALL planets you own, not just the specific types listed in the technology descriptions. It makes those techs overpowered. Beric01
15 Low Entrenchment Not sure how many of these Ue covered, so here goes. Trade Hub Center at Urban planets has no icon. Paradise planet culture boost icon is cut in half. Overgrown icon and Unstable Ground icon (also on Paradise planet) also clipped in half with mismatching upper and lower. Draakjacht
16 Low Entrenchment Toxic planetary ability does not match the description. -Ue_Carbon
17 Low Entrenchment Tech tree goes up to 3000 fleet points; actual points add up to 9775. Draakjacht
18 Important Entrenchment All races superweapons do not have proper impact sounds. Soundfiles make a clicking sound. VarekRaith
19 Low Entrenchment The Ice planets (all) report that the area clogs weapon ports bring down weapons yet the effect is an increase of weapon capabilities. Plus Regular Ice planet and Dwarf Ice Planet are the same (at 5%) Regular Ice planet should be at 8% Ryat
20 Low Entrenchment Fleet group of support vessels shows reduced or no dots in fleet tree. Unsure if mod issue. Draakjacht
21 Low Entrenchment Toxic Planet: says weak shields, but no stat change, Terran Planet (non origin): says fire slower, but weapons cooldown +8%, Savannah Planet: says no reason to stay, but phase jump charge same as Paradise (-8%), Huge Forest Planet: says fewer shore leaves, but increase in weapon cooldown inexplicable, Barren Planet: says repair and leave, but phase jump charge rate -8% (if correct, issue with Paradise Planet) Draakjacht
22 Low Entrenchment The mesh for the Vasari HC is messed up Ryat
23 Important Entrenchment Ability for TEC EWS SC works in Magnetic Cloud when it should not Ryat
24 Low Entrenchment Planetary Bonus Frozen Gas Core has a messed up Icon Ryat
25 Low Entrenchment Planetary Bonus Floating Fauna icon is messed up Ryat
26 Low Entrenchment Desert Homeworld has more population than Terran Homeworld Ryat
27 Important Entrenchment For TEC Improved Arid Colonies- Says improves Desert and Relic, actually improves Desert and Swamp. Recommend recode to effect Relic and not Swamp Ryat
28 Important Entrenchment For TEC High Density Zone and Advanced Civic Design research, says effects Terran, Paradise, Savannah, Industrial, Forest and Military. Does not effect Forest or Military. Ryat
29 Important Entrenchment Advanced Tropic Colonies research says effects Ice and Oceanic, has been observed to effect Forest as well. Recommend recoding Forest to be effected by High Density Zone and Advanced Civc Design Ryat
30 Low Entrenchment Vasari fighter hitpoints set at 40, which is equal to Advent and lower than TEC which is at 50. Recommend setting to 60 Ryat
31 Low Entrenchment Mesh on Vasari EWS Bomber is messed up Ryat
32 Crucial Entrenchment Vasari Fighter attack is too low, can barely damage an LRF much less anything else Ryat
33 Crucial Entrenchment Vasari Elite fighter is underpowered and needs a hitpoint and damage buff Ryat
34 Important Entrenchment Full Terran Lockdown by Vasari says effects Terran, Paradise, Savannah, Industrial, Forest and Military. Does not affect Forest and Military. Ryat
35 Important Entrenchment Ability for Vasari EWS works in Magnetic Cloud Ryat
36 Important Entrenchment Subzero Biology for Vasari states effects Ice and Ocean planets only. Also effects Forest, recommend moving Forest to Terran LockDown Ryat
37 Important Entrenchment Both Extreme Heat Metabolism and Sulfurous Resperation for Vasari states effects only Volcanic. Also affects Toxic, Barren and Relic. Recommend fixing the info on research Ryat
38 Important Entrenchment Mesh on Advent EWS is messed up Ryat
39 Low Entrenchment Abilities for Advent EWS bomber works in magnetic cloud Ryat
40 Important Entrenchment Inspired Architecture says effects Terran, Savannah, Paradise, Industrial, Forest, Military. Does not affect Forest, Military. Ryat
41 Important Entrenchment Homeworld Prophecy and Thriving Desert Cities for Advent says effects Desert and Relic. Does not effect Relic but effects Swamp. Recommend switch to Relic Ryat
42 Low Entrenchment All strikecraft regeneration is too high Nacey
43 Low SoaSE The Download links for Sins is not working. I am sorry I dont have entrenchment so was looking for Sins mods. The link provided is not found a basic 404 error. Belszy
44 Low SoaSE Was tying to download the Sins patch and received a 404 error. I do not have entrenchment and would love to test and play this mod. V/r Belszy Belszy
45 Important Entrenchment Terran home planet start up sometimes gets 4 metal instead of 2 metal and 2 crystal Ryat
46 Low Entrenchment Mesh on Pirate Fighter is messed up (may be tied to EWS mesh issue). Draakjacht
47 Low Entrenchment Entrenchment v0.89 Kol continuously fires flak burst when in autocast even when no enemy ships are present. valt
48 Low Entrenchment Entrenchment v0.89 On random medium maps enemy made invisible phase lanes. AI ships would float accross the map where no phase lanes were present. valt
49 Low Entrenchment Graveyard Carriers are still sending out fighters Ryat
50 Important Entrenchment When zooming into a Vasari phase gate, the sound effect you normally hear does not fade out when you zoom back out. Incredibly irritating, but a short-term solution is to turn the sound effect volume down to zero then up again. Phase gate sounds
51 Important Entrenchment The AI attacks dead ships in ship graveyards. If the AI is an ally, and you move your ships to the graveyard, the ally will treat the dead ships as hostile. Ship graveyard AI confusion
52 Important Entrenchment Advent Elite Fighter has too high of DPS, checked files and cooldown is set to 1 needs to be set to 12 Ryat
53 Important Entrenchment i was playing the celestial bodies map called Sirius Oddesy, and in that map you are assigned either Advent or Vasari, regardless what you choose, so i put both me and the other player on TEC (just to test it out) and the research topics were all over the joint. basically, i would have lets say 6 labs, and what would be a lvl 5 tech wasnt researchable until lvl 7, and it even said so in the tooltip (for instance, the Advent Tachyon generator upgrade is lvl 5 on the research map but lvl 7 in reality) w TheRezonator
54 Crucial Entrenchment A minidump immediately occurs if the Halcyon casts Anima Tempest while Gunships are among its squadrons. This is consistently recreatable, and I have checked with different numbers of gunship squadrons. Anima Tempest works fine with all other squadron types. Star Dragon
55 Crucial Entrenchment * Increased capital ship and fleet capacity * Built Antorak Marauder * Clicked on newly built Marauder * Hovered (not clicked) over special ability "Subversion" * Game crashes with minidump Uploaded the minidump, game save files (moment before crash), and the debug log (though it is empty). Uploaded to mutliple places for backup. http://www.filehosting.org/file/details/92203/crash_files.7z http://www.mediafire.com/file/k1otqnn5mzm/crash_files.7z http://rapidshare.com/files/325518301/crash_files. Kieran
56 Low Entrenchment After saving and reloading the planets are almost like ghost planets and you can see through them. First time I encountered this. Ichisv
57 Low Entrenchment Textures on certain T.E.C. orbital structures appears to be broken and this seems to cause minidump crash and/or graphic driver crash. Lowering the texture level did not fix the problem, in fact, there is no difference with highest and low textures at this moment for T.E.C. faction only. I cannot provide a full list of broken structures for my game crash early in the game. I know for sure that T.E.C. capital ship factory is broken and the model in use appears to be an old one from SOASE instead of the Entre Sicarii
58 Crucial Entrenchment Game crash due to "AudioSystem: LoadSample Failure: Not enough memory : C:UsersIanAppDataLocalIronclad GamesSins of a Solar EmpireMods-Entrenchment v1.041DS Entrenchment Beta 0.99SoundWeapon_TechCapitalLaserMedium_Muzzle_Alt2.ogg Could not extract Image Info from Texture: .Texturesautocannon.tga Does the file exist? AudioSystem: LoadSample Failure: Not enough memory : C:UsersIanAppDataLocalIronclad GamesSins of a Solar EmpireMods-Entrenchment v1.041DS Entrenchment Beta 0.99SoundWeapon_TechCapitalLase Teh_Defcon
60 Low Entrenchment This is actually for the Beta 0.5 Diplomacy release, but that was not an option from the dropdown. In the vasari research tree, empire section, oppression subsection, in the top of the fourth column to the right of enslaved labor the research option is showing up as "String not Found" for the name and description. s0vereign
61 Important Entrenchment This is actually for diplomacy. But anyways the research times are extremely slow basically a snails pace and building also...but that is the only problem with Diplomacy so far. Ichisv
62 Important Entrenchment Vasari Phase Gates are still causing a residual sound effect during zooming. Might just apply to Star Base phase gates, and methinks it might have been reintroduced by 0.9951. The Undying
63 Crucial Entrenchment Reaserch speed remains same it doesnt increases even after enabling the mod in sins of a solar empire diplomacy. Gyro
64 Low Entrenchment Latest version of mod (compatible with v1.05 of Entrenchment) fails to load/apply successfully. Crashes to Windows XP desktop. No minidump or error is provided, only that an error occurred and to submit a bug report to Microsoft. High_Guard
65 Low Entrenchment ADDENDUM to previous bug report - patching works, applying full download results in crashing to WinXP desktop, yet all planets, ships and structures are invisible/transparent. For more, please contact its4stardust@hotmail.com. Thank you. High_Guard
66 Crucial Entrenchment Diplomacy 0.5 beta release on Diplomacy 1.01: Heavy crashing in battles and sometimes, after playing a map, completely messed up "Black Market" showing Metal and Crystal cost (buy and sell) of (dont know the correct number) -2315851648484 credits. Only disabling the mod, and re-enabling the mod fixes this. Restart of the Game does not fix. Link to screenshot here: http://www.abload.de/image.php?img=sinsofasolarempirediplp99k.png LukLuk
67 Important Entrenchment 0.6 Beta and Diplomacy 1.01: Random crashes, mostly when looking into fights, encountered on many DS-Maps. CPU/Ram malfunction can be excluded, running perfect. Edit: Game graphics settings need to be lowered in order to fix this game issue. LukLuk
Fixed Bugs: 63 • Approved Bugs: 64/83 • Total Bugs Submitted: 83


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