Report a bug
Found a bug in Distant Stars? Report it so we can get it fixed for you and the community!Here's a few pointers for bug reporting:
- Make sure you select the correct version of the game, normal Sins of a Solar Empire, or one of its expansions Entrenchment for example.
- Be clear and concise about the bug you are reporting, include as much detail as possible. The more detail you include the quicker we can fix the bug.
- Make sure the bug hasnt already been reported, check through the list of existing bug reports and known issues before reporting a new bug.
- All submissions to this page go through an approval process to prevent abuse, this may take some time so dont worry if your submission doesnt appear straight away.
- Please be aware that upon making a submission to the database your IP Address, date and time are logged these details will not be distributed in any way shape or form and are purely to identify the reportee and bug they have reported.
Known Issues / Reported Bugs:
| ID: | Priority: | Game: | Bug: | Reporter: |
|---|---|---|---|---|
| 59 | Low | Entrenchment | Companion stars shine in the light of their parent stars. Realistically, reflected light would not be visible. | The Undying |
| 1 | Important | Entrenchment | Pirates may still cause a minidump, an internal patch has been released to investigate the matter further. | Nacey |
| 2 | Low | Entrenchment | Planetary Bonus icons are messed up. | -Ue_Carbon |
| 3 | Low | Entrenchment | In the map designer area there is still a string not found at the very bottom of the list | Ryat |
| 4 | Low | Entrenchment | Galaxy Forge Icons need updating. Granted not a true bug but still warent out time ;) | -Ue_Carbon |
| 5 | Important | Entrenchment | TEC laser dont make a proper sound. | -UE_Carbon |
| 6 | Low | Entrenchment | Ancient Citadel is not showing in Galaxy Forge | Ryat |
| 7 | Low | Entrenchment | Subterranean Colony says String not found | Ryat |
| 8 | Low | Entrenchment | Swamp moon planet says String not found | Nacey |
| 9 | Low | Entrenchment | The mesh on the TEC EWS SC is messed up | Ryat |
| 10 | Low | Entrenchment | Repair bays for the Pirates in the Pirate Grav Well still do not work | Ryat |
| 14 | Important | Entrenchment | The tunneling upgrades in the civilian tree still apply for ALL planets you own, not just the specific types listed in the technology descriptions. It makes those techs overpowered. | Beric01 |
| 15 | Low | Entrenchment | Not sure how many of these Ue covered, so here goes. Trade Hub Center at Urban planets has no icon. Paradise planet culture boost icon is cut in half. Overgrown icon and Unstable Ground icon (also on Paradise planet) also clipped in half with mismatching upper and lower. | Draakjacht |
| 16 | Low | Entrenchment | Toxic planetary ability does not match the description. | -Ue_Carbon |
| 17 | Low | Entrenchment | Tech tree goes up to 3000 fleet points; actual points add up to 9775. | Draakjacht |
| 18 | Important | Entrenchment | All races superweapons do not have proper impact sounds. Soundfiles make a clicking sound. | VarekRaith |
| 19 | Low | Entrenchment | The Ice planets (all) report that the area clogs weapon ports bring down weapons yet the effect is an increase of weapon capabilities. Plus Regular Ice planet and Dwarf Ice Planet are the same (at 5%) Regular Ice planet should be at 8% | Ryat |
| 20 | Low | Entrenchment | Fleet group of support vessels shows reduced or no dots in fleet tree. Unsure if mod issue. | Draakjacht |
| 21 | Low | Entrenchment | Toxic Planet: says weak shields, but no stat change, Terran Planet (non origin): says fire slower, but weapons cooldown +8%, Savannah Planet: says no reason to stay, but phase jump charge same as Paradise (-8%), Huge Forest Planet: says fewer shore leaves, but increase in weapon cooldown inexplicable, Barren Planet: says repair and leave, but phase jump charge rate -8% (if correct, issue with Paradise Planet) | Draakjacht |
| 22 | Low | Entrenchment | The mesh for the Vasari HC is messed up | Ryat |
| 23 | Important | Entrenchment | Ability for TEC EWS SC works in Magnetic Cloud when it should not | Ryat |
| 24 | Low | Entrenchment | Planetary Bonus Frozen Gas Core has a messed up Icon | Ryat |
| 25 | Low | Entrenchment | Planetary Bonus Floating Fauna icon is messed up | Ryat |
| 26 | Low | Entrenchment | Desert Homeworld has more population than Terran Homeworld | Ryat |
| 27 | Important | Entrenchment | For TEC Improved Arid Colonies- Says improves Desert and Relic, actually improves Desert and Swamp. Recommend recode to effect Relic and not Swamp | Ryat |
| 28 | Important | Entrenchment | For TEC High Density Zone and Advanced Civic Design research, says effects Terran, Paradise, Savannah, Industrial, Forest and Military. Does not effect Forest or Military. | Ryat |
| 29 | Important | Entrenchment | Advanced Tropic Colonies research says effects Ice and Oceanic, has been observed to effect Forest as well. Recommend recoding Forest to be effected by High Density Zone and Advanced Civc Design | Ryat |
| 30 | Low | Entrenchment | Vasari fighter hitpoints set at 40, which is equal to Advent and lower than TEC which is at 50. Recommend setting to 60 | Ryat |
| 31 | Low | Entrenchment | Mesh on Vasari EWS Bomber is messed up | Ryat |
| 32 | Crucial | Entrenchment | Vasari Fighter attack is too low, can barely damage an LRF much less anything else | Ryat |
| 33 | Crucial | Entrenchment | Vasari Elite fighter is underpowered and needs a hitpoint and damage buff | Ryat |
| 34 | Important | Entrenchment | Full Terran Lockdown by Vasari says effects Terran, Paradise, Savannah, Industrial, Forest and Military. Does not affect Forest and Military. | Ryat |
| 35 | Important | Entrenchment | Ability for Vasari EWS works in Magnetic Cloud | Ryat |
| 36 | Important | Entrenchment | Subzero Biology for Vasari states effects Ice and Ocean planets only. Also effects Forest, recommend moving Forest to Terran LockDown | Ryat |
| 37 | Important | Entrenchment | Both Extreme Heat Metabolism and Sulfurous Resperation for Vasari states effects only Volcanic. Also affects Toxic, Barren and Relic. Recommend fixing the info on research | Ryat |
| 38 | Important | Entrenchment | Mesh on Advent EWS is messed up | Ryat |
| 39 | Low | Entrenchment | Abilities for Advent EWS bomber works in magnetic cloud | Ryat |
| 40 | Important | Entrenchment | Inspired Architecture says effects Terran, Savannah, Paradise, Industrial, Forest, Military. Does not affect Forest, Military. | Ryat |
| 41 | Important | Entrenchment | Homeworld Prophecy and Thriving Desert Cities for Advent says effects Desert and Relic. Does not effect Relic but effects Swamp. Recommend switch to Relic | Ryat |
| 42 | Low | Entrenchment | All strikecraft regeneration is too high | Nacey |
| 43 | Low | SoaSE | The Download links for Sins is not working. I am sorry I dont have entrenchment so was looking for Sins mods. The link provided is not found a basic 404 error. | Belszy |
| 44 | Low | SoaSE | Was tying to download the Sins patch and received a 404 error. I do not have entrenchment and would love to test and play this mod. V/r Belszy | Belszy |
| 45 | Important | Entrenchment | Terran home planet start up sometimes gets 4 metal instead of 2 metal and 2 crystal | Ryat |
| 46 | Low | Entrenchment | Mesh on Pirate Fighter is messed up (may be tied to EWS mesh issue). | Draakjacht |
| 47 | Low | Entrenchment | Entrenchment v0.89 Kol continuously fires flak burst when in autocast even when no enemy ships are present. | valt |
| 48 | Low | Entrenchment | Entrenchment v0.89 On random medium maps enemy made invisible phase lanes. AI ships would float accross the map where no phase lanes were present. | valt |
| 49 | Low | Entrenchment | Graveyard Carriers are still sending out fighters | Ryat |
| 50 | Important | Entrenchment | When zooming into a Vasari phase gate, the sound effect you normally hear does not fade out when you zoom back out. Incredibly irritating, but a short-term solution is to turn the sound effect volume down to zero then up again. | Phase gate sounds |
| 51 | Important | Entrenchment | The AI attacks dead ships in ship graveyards. If the AI is an ally, and you move your ships to the graveyard, the ally will treat the dead ships as hostile. | Ship graveyard AI confusion |
| 52 | Important | Entrenchment | Advent Elite Fighter has too high of DPS, checked files and cooldown is set to 1 needs to be set to 12 | Ryat |
| 53 | Important | Entrenchment | i was playing the celestial bodies map called Sirius Oddesy, and in that map you are assigned either Advent or Vasari, regardless what you choose, so i put both me and the other player on TEC (just to test it out) and the research topics were all over the joint. basically, i would have lets say 6 labs, and what would be a lvl 5 tech wasnt researchable until lvl 7, and it even said so in the tooltip (for instance, the Advent Tachyon generator upgrade is lvl 5 on the research map but lvl 7 in reality) w | TheRezonator |
| 54 | Crucial | Entrenchment | A minidump immediately occurs if the Halcyon casts Anima Tempest while Gunships are among its squadrons. This is consistently recreatable, and I have checked with different numbers of gunship squadrons. Anima Tempest works fine with all other squadron types. | Star Dragon |
| 55 | Crucial | Entrenchment | * Increased capital ship and fleet capacity * Built Antorak Marauder * Clicked on newly built Marauder * Hovered (not clicked) over special ability "Subversion" * Game crashes with minidump Uploaded the minidump, game save files (moment before crash), and the debug log (though it is empty). Uploaded to mutliple places for backup. http://www.filehosting.org/file/details/92203/crash_files.7z http://www.mediafire.com/file/k1otqnn5mzm/crash_files.7z http://rapidshare.com/files/325518301/crash_files. | Kieran |
| 56 | Low | Entrenchment | After saving and reloading the planets are almost like ghost planets and you can see through them. First time I encountered this. | Ichisv |
| 57 | Low | Entrenchment | Textures on certain T.E.C. orbital structures appears to be broken and this seems to cause minidump crash and/or graphic driver crash. Lowering the texture level did not fix the problem, in fact, there is no difference with highest and low textures at this moment for T.E.C. faction only. I cannot provide a full list of broken structures for my game crash early in the game. I know for sure that T.E.C. capital ship factory is broken and the model in use appears to be an old one from SOASE instead of the Entre | Sicarii |
| 58 | Crucial | Entrenchment | Game crash due to "AudioSystem: LoadSample Failure: Not enough memory : C:UsersIanAppDataLocalIronclad GamesSins of a Solar EmpireMods-Entrenchment v1.041DS Entrenchment Beta 0.99SoundWeapon_TechCapitalLaserMedium_Muzzle_Alt2.ogg Could not extract Image Info from Texture: .Texturesautocannon.tga Does the file exist? AudioSystem: LoadSample Failure: Not enough memory : C:UsersIanAppDataLocalIronclad GamesSins of a Solar EmpireMods-Entrenchment v1.041DS Entrenchment Beta 0.99SoundWeapon_TechCapitalLase | Teh_Defcon |
| 60 | Low | Entrenchment | This is actually for the Beta 0.5 Diplomacy release, but that was not an option from the dropdown. In the vasari research tree, empire section, oppression subsection, in the top of the fourth column to the right of enslaved labor the research option is showing up as "String not Found" for the name and description. | s0vereign |
| 61 | Important | Entrenchment | This is actually for diplomacy. But anyways the research times are extremely slow basically a snails pace and building also...but that is the only problem with Diplomacy so far. | Ichisv |
| 62 | Important | Entrenchment | Vasari Phase Gates are still causing a residual sound effect during zooming. Might just apply to Star Base phase gates, and methinks it might have been reintroduced by 0.9951. | The Undying |
| 63 | Crucial | Entrenchment | Reaserch speed remains same it doesnt increases even after enabling the mod in sins of a solar empire diplomacy. | Gyro |
| 64 | Low | Entrenchment | Latest version of mod (compatible with v1.05 of Entrenchment) fails to load/apply successfully. Crashes to Windows XP desktop. No minidump or error is provided, only that an error occurred and to submit a bug report to Microsoft. | High_Guard |
| 65 | Low | Entrenchment | ADDENDUM to previous bug report - patching works, applying full download results in crashing to WinXP desktop, yet all planets, ships and structures are invisible/transparent. For more, please contact its4stardust@hotmail.com. Thank you. | High_Guard |
| 66 | Crucial | Entrenchment | Diplomacy 0.5 beta release on Diplomacy 1.01: Heavy crashing in battles and sometimes, after playing a map, completely messed up "Black Market" showing Metal and Crystal cost (buy and sell) of (dont know the correct number) -2315851648484 credits. Only disabling the mod, and re-enabling the mod fixes this. Restart of the Game does not fix. Link to screenshot here: http://www.abload.de/image.php?img=sinsofasolarempirediplp99k.png | LukLuk |
| 67 | Important | Entrenchment | 0.6 Beta and Diplomacy 1.01: Random crashes, mostly when looking into fights, encountered on many DS-Maps. CPU/Ram malfunction can be excluded, running perfect. Edit: Game graphics settings need to be lowered in order to fix this game issue. | LukLuk |
Fixed Bugs: 63 • Approved Bugs: 64/83 • Total Bugs Submitted: 83