With the release of 0.85 we are getting ever so closer to the magical 1.0! Im excited for the next few patches, due to the shear amount of ideas that have been tossed around. I thought I take a moment and touch on some of the idea we have talked about and some we still debating on.
1. Planetary Research-
With the addtion of the Planetary Abilites, we were trying to create a way to make every planet different to fight in. I say we have successfully added some new flavor with the minor buffs/debuffs the planets create. But what about taking those minor changes and making them major? Thats one of our next work in progress. The addtion of research to allow you to increase/decrease certaint buffs/debuffs effects on both your fleets and your enemies. Really this is the second phase of the Planetary Abilites. With this research we hope that each planet not only brings different resources to your empire but allows your fleets to gain the upper hand on certain planets.
2. More Uncolonizable Grav Wells-
This has been brought up a bit recently. Its safe to say I think we have planet diversity covered. Im sure as the CB mod updates it will bring in more planets for us to play with. But with this huge influx of planets we have with the mod, poor uncolonizable have been falling behind. With that said, we have been tossing around some ideas to add totaly new ones to the mod. What will make the cut, Im not sure yet. We do have, In my humble option, some unique ideas. I will say, some new captuable buildings maybe in order.
3. New ships-
Dont get to excited. We dont have any huge plans add any extensive number of new toys. Currently on the drawing board are 2 new ones. As far as I know, 1 will be a new frigate. The other a new SC.
4. Pirate Makeover-
They need more skull and crossbones. =P And some new tricks.
5. BUG HUNT, BUG HUNT, BUG HUNT-
In the holy quest to crush all bugs and minidumps. We are always tweaking anything we find and testing internal builds to find and DESTROY minidumps and crashes. Personaly I blame the Advent.
6. Reworking of resources-
Again in the continual effort to fine tune our income rates, these rates will be overhauled and reworked to a more fitting level. Still expect those City planets though to pump out income like no ones buisness. Expect these new changes in the next patches to work on crystal and metal income more than credit.
7. More Extras-
You wont see many of these till 1.0 but we are always adding to our list of things to include in the wonder that will be the Extras!
8. ???-
What else can you expect on the road to 1.0. Well honestly, who knows. Never know what our crazy minds might think up with next. Can anyone say, “Phase Destablization Immune Pirates!?!?!” ; ) Heck, for all I know 5 mins after I write this Nacey will say, ” Screw you guys, Im going home” =P, then move in a total new direction! No matter what we roll out though, We hope its something you love to play.
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